
Possessed Soul
Possession Soul A Game Jam submission for Pixel Game Jam 2025
Theme: From the Dead
Made in Godot
About the Game Possession Soul is a 2D platformer where you play as a restless spirit who can possess the living to achieve your goals.
How to Play
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Move – WASD
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Possess / Unpossess – P (Keyboard), Square (PS Controller)
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Interact – E (Keyboard), Cross (PS Controller)
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Restart Level – Use the in-game restart button
Mechanics
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Ghost Form: Basic movement
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Possession: Take over enemies to access their abilities
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Limited Time: Enemies can only be possessed for a short while
Strategy Tips
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Plan your route before jumping bodies
Made With
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Engine: Godot 4.4.1
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Language: GDScript
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Tools: Audacity, Piskel, Pixilart
Credits
Game Design & Programming
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Barkot / shaderhex
Art
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Unknown – CraftPix Crystal Cave Backgrounds (link)
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Kenney – Input Prompts Pack (link)
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Omniclause – Spikes (link)
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mounirtohami – Pixel Art GUI Elements (link)
Music & Sound
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Universfield – Pixabay (link)
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homemade_sfx – Pixabay (link)
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marb7e – Freesound (link)
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freesoundsxx – Pixabay (link)
Special Thanks
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Playtesters for hunting the bugs down
Known Issues
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Some possession transitions may snap or jitter.
Source Code
Socials & Contact
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GitHub – shaderhex
Published | 27 days ago |
Status | Released |
Platforms | HTML5, Windows, Linux |
Author | shaderhex |
Genre | Platformer |
Made with | Godot |
Average session | A few minutes |
Install instructions
Just extract the files and run the executable file
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